event = {
	id = 54235

	trigger = { ai = SOV }

	country = GER

	name = "VOvCŘr"
	desc = "VOvCł͂̃Cxg܂B
ڍׂ́A}`pb`t́uҋ@}`Q̖ڈ.txtvQƂĂB" 

	date = { day = 0 month = 0 year = 1914 }
	offset = 1
	deathdate = { day = 30 month = 0 year = 1990 }

	action = {
	name = ""
		command = { type = trigger which = 54237 }
	}
	action = {
	name = ""
		command = { type = trigger which = 54238 }
	}
	action = {
	name = "㋉"
		command = { type = trigger which = 54239 }
	}

}

event = {
	id = 54236

	trigger = { ai = GER }

	country = SOV

	name = "VOvCŘr"
	desc = "VOvCł͂̃Cxg܂B
ڍׂ́A}`pb`t́uҋ@}`Q̖ڈ.txtvQƂĂB" 

	date = { day = 0 month = 0 year = 1914 }
	offset = 1
	deathdate = { day = 30 month = 0 year = 1990 }

	action = {
	name = ""
		command = { type = trigger which = 54240 }
	}
	action = {
	name = ""
		command = { type = trigger which = 54241 }
	}
	action = {
	name = "㋉"
		command = { type = trigger which = 54242 }
	}
}

event = {
	id = 54237

	country = SOV

	name = "AI\A̋ "
	desc = "AI\A܂B" 

	action = {
		name = ""
		command = { type = free_ic value = 200 }
		command = { type = manpowerpool value = 2400 }
		command = { type = transport_pool which = SOV value = 5000 }
	}
}

event = {
	id = 54238

	country = SOV

	name = "AI\A̋ "
	desc = "AI\A܂B" 

	action = {
		name = ""
		command = { type = free_ic value = 200 }
		command = { type = manpowerpool value = 2400 }
		command = { type = transport_pool which = SOV value = 5000 }
		command = { type = plain_defense which = land value = 20 }
		command = { type = hill_defense which = land value = 20 }
		command = { type = forest_defense which = land value = 20 }
		command = { type = desert_defense which = land value = 20 }
		command = { type = mountain_defense which = land value = 20 }
		command = { type = jungle_defense which = land value = 20 }
		command = { type = swamp_defense which = land value = 20 }
		command = { type = urban_defense which = land value = 20 }
		command = { type = speed which = land value = 1 }
	}
}

event = {
	id = 54239

	country = SOV

	name = "AI\A̋ ㋉"
	desc = "AI\A܂B" 

	action = {
		name = ""
		command = { type = free_ic value = 200 }
		command = { type = manpowerpool value = 2400 }
		command = { type = transport_pool which = SOV value = 5000 }
		command = { type = plain_defense which = land value = 40 }
		command = { type = hill_defense which = land value = 40 }
		command = { type = forest_defense which = land value = 40 }
		command = { type = desert_defense which = land value = 40 }
		command = { type = mountain_defense which = land value = 40 }
		command = { type = jungle_defense which = land value = 40 }
		command = { type = swamp_defense which = land value = 40 }
		command = { type = urban_defense which = land value = 40 }
		command = { type = speed which = land value = 1 }
	}
}

event = {
	id = 54240

	country = GER

	name = "AIhCc̋ "
	desc = "AIhCc܂B" 

	action = {
		name = ""
		command = { type = free_ic value = 200 }
		command = { type = manpowerpool value = 2400 }
		command = { type = transport_pool which = GER value = 5000 }
	}
}

event = {
	id = 54241

	country = GER

	name = "AIhCc̋ "
	desc = "AIhCc܂B" 

	action = {
		name = ""
		command = { type = free_ic value = 200 }
		command = { type = manpowerpool value = 2400 }
		command = { type = transport_pool which = GER value = 5000 }
		command = { type = plain_defense which = land value = 20 }
		command = { type = hill_defense which = land value = 20 }
		command = { type = forest_defense which = land value = 20 }
		command = { type = desert_defense which = land value = 20 }
		command = { type = mountain_defense which = land value = 20 }
		command = { type = jungle_defense which = land value = 20 }
		command = { type = swamp_defense which = land value = 20 }
		command = { type = urban_defense which = land value = 20 }
		command = { type = speed which = land value = 1 }
	}
}

event = {
	id = 54242

	country = GER

	name = "AIhCc̋ ㋉"
	desc = "AIhCc܂B" 

	action = {
		name = ""
		command = { type = free_ic value = 200 }
		command = { type = manpowerpool value = 2400 }
		command = { type = transport_pool which = GER value = 5000 }
		command = { type = plain_defense which = land value = 40 }
		command = { type = hill_defense which = land value = 40 }
		command = { type = forest_defense which = land value = 40 }
		command = { type = desert_defense which = land value = 40 }
		command = { type = mountain_defense which = land value = 40 }
		command = { type = jungle_defense which = land value = 40 }
		command = { type = swamp_defense which = land value = 40 }
		command = { type = urban_defense which = land value = 40 }
		command = { type = speed which = land value = 1 }
	}
}


event = {
	id = 54246

	trigger = { ai = GER }

	country = GER

	name = "AIhCc̋ J펞"
	desc = "͕[płB" 

	date = { day = 0 month = 6 year = 1941 }
	offset = 1
	deathdate = { day = 30 month = 0 year = 1990 }

	action = {
	name = "OK"
		command = { type = free_ic value = 200 }
		command = { type = manpowerpool value = 5000 }
	}

}

event = {
	id = 54247

	trigger = { ai = SOV }

	country = SOV

	name = "AI\A̋ J펞"
	desc = "͕[płB" 

	date = { day = 0 month = 6 year = 1941 }
	offset = 1
	deathdate = { day = 30 month = 0 year = 1990 }

	action = {
	name = "OK"
		command = { type = free_ic value = 200 }
		command = { type = manpowerpool value = 5000 }
	}

}



event = {
	id = 54248

	trigger = {
event = 54235
control = { province = 212 data = -1 } #~XN
control = { province = 238 data = -1 } #LGt
control = { province = 248 data = -1 } #nRt
control = { province = 219 data = -1 } #XXN
control = { province = 175 data = -1 } #XN
}

	country = GER

	name = "\AɏI"
	desc = "߂łƂ܂BȂ͗푀̊bgɕtƌ܂B
A}`ҋ@ňꏏɃvC܂傤I" 

	date = { day = 0 month = 0 year = 1914 }
	offset = 1
	deathdate = { day = 30 month = 0 year = 1990 }

	action = {
	name = "Ń}`vCłׂI"
		command = { type = supplies value = 114514 }
	}

}

event = {
	id = 54249

	trigger = {
event = 54236
control = { province = 485 data = -1 } # V
control = { province = 300 data = -1 } # x
control = { province = 457 data = -1 } # u_yXg
control = { province = 463 data = -1 } # EB[
control = { province = 453 data = -1 } # xIO[h
}

	country = SOV

	name = "hCcɏI"
	desc = "߂łƂ܂BȂ͗푀̊bgɕtƌ܂B
A}`ҋ@ňꏏɃvC܂傤I" 

	date = { day = 0 month = 0 year = 1914 }
	offset = 1
	deathdate = { day = 30 month = 0 year = 1990 }

	action = {
	name = "Ń}`vCłׂI"
		command = { type = supplies value = 114514 }
	}
}